Cognition Dissemination: What Happened with AlphaDream? – Damage Control (2024)

Cognition Dissemination: What Happened with AlphaDream? – Damage Control (1)

The news that Japanese developer AlphaDream declared bankruptcy and shuttered came as a surprise to nearly everyone. After all, they mainly handled spinoffs in one of the most successful franchises in video game history.

Since their inception in 2001, formed by developers involved with Super Nintendo title Super Mario RPG: Legend of the Seven Stars, Alpha Dream has been primarily responsible for the Mario & Luigi RPG series. It can’t be overstated how enjoyable most installments in the series were. They combined traditional turn-based RPG mechanics with those fitting for a Mario game, including stomping enemies and team attacks. They also had fantastic senses of humor.

Cognition Dissemination: What Happened with AlphaDream? – Damage Control (2)

The critical and commercial reception to each game was inconsistent, but mostly good. The first game, Superstar Saga, was overwhelmingly successful; but the franchise reached its zenith with Bowser’s Inside Story, where the formula for the series came into its own for a game that contained enjoyable battles, a witty and entertaining story, and great pacing. Unfortunately, they never recovered after Dream Team, which sold well, but was criticized for being overstuffed with tutorials that slowed its pacing to a crawl.

In their later years, they remade the most successful games, the aforementioned Superstar Saga and Bowser’s Inside Story, for 3DS. Their sales were underwhelming, which presumably contributed to their financial woes. The company was hiring for PlayStation 4, Switch, and smartphone development a little over a year ago, but we may never have a chance to see what they had in store for their future.

Despite AlphaDream’s fortunes taking a turn for the worst, it still feels surreal that I’m posting about their demise. It’s worth asking why Nintendo didn’t step in to save them, and what plans they have for the future of Mario RPGs.

Cognition Dissemination: What Happened with AlphaDream? – Damage Control (3)

It’s true that the last three Mario & Luigi games didn’t set charts on fire, between Paper Jam and the aforementioned remakes, but the series still had worth. There’s a substantial Nintendo audience that wants to explore the Mario universe in ways the platformers and sports games don’t, and the RPGs were the perfect outlet for that. Several characters still hadn’t made their way into the series, including even Wario and Waluigi (who honesty could use an RPG spinoff of their own), and the developers were good at introducing new characters. Keep in mind some of these team members were responsible for introducing Geno, currently a well-requested character for Super Smash Bros. Ultimate. The lack of these games will leave big holes in Nintendo’s future software lineup if they choose not to continue it.

So, why the heck didn’t they buy them? This is only something Nintendo occasionally does. Comparisons have been made to the also-defunct Cing, who achieved notoriety by making the Another Code/Trace Memory and Hotel Dusk/Last Window adventure games for Nintendo platforms. But Nintendo didn’t save them when they folded in 2010. This comparison doesn’t entirely work since Cing’s games weren’t anywhere near as successful as the Mario & Luigi games, but it’s another case where Nintendo wouldn’t save an independent development partner in a time of need. Nintendo didn’t seem to mind the void of adventure games it left in their software lineup (though they may be taking steps to fill it now). That void will be even larger without AlphaDream’s games, which were more popular.

There’s a possibility that Nintendo couldn’t care less about filling this void, as they’ve had little interest in green lighting Mario RPGs over the last several years. The Paper Mario series was their go-to franchise at one point, but later games in the series, Super Paper Mario, Sticker Star, and Color Splash, focused less on the RPG mechanics. Interestingly, Sticker Star was originally planned to be a story-heavy RPG, but Shigeru Miyamoto convinced the developers at Intelligent Systems to abandon that structure, after questioning whether it even needed one.

Cognition Dissemination: What Happened with AlphaDream? – Damage Control (4)

Interestingly, Color Splash assistant producer Risa Tabata told GameXplain around the Wii U title’s release that it was an action-adventure title due to the Mario & Luigi games existing for fans’ RPG fix. (Take a look at the thumbs up/thumbs down ratio on that video to see how many fans agreed.) With AlphaDream’s demise, there’s a minimal chance that a new Paper Mario RPG could be made. But keep in mind that it’s been nearly four years since the last brand-new Mario & Luigi game released (Paper Jam), and Nintendo’s lineup hasn’t suffered too much from it, nor have they green lit other new Mario RPGs.

It’s also possible that Nintendo could hire key staffers from the Mario & Luigi series to continue it, or start a new RPG series with another developer. Nintendo hasn’t had as much interest in making sprite-based games in years, and AlphaDream had little 3D experience. The 3D elements in the series’ games, specifically the Giant Battles, were handled by Good-Feel and Arzest. They were hiring the necessary talent, but it was too late by then.

Even if Nintendo hires the staffers to make the Mario & Luigi games internally, or especially if they make a brand-new series, pour one out for AlphaDream. They made some great games over the years, and they’re worth remembering and preserving through further ports and perhaps remakes. They’ll be missed.

Feel Free to Share

Related posts:

Cognition Dissemination: The Potentially Region-Free NXCognition Dissemination: Why Wasn’t NX at E3?Cognition Dissemination: The Samus Returns Amiibo DebacleCognition Dissemination: The Future of Nintendo DLC

Tags:Alpha Dream, Cognition Dissemination, , Nintendo, video games

About The Author

Cognition Dissemination: What Happened with AlphaDream? – Damage Control (9)

Geoff

News Editor | Geoff is some nerd who writes for a blog and thinks he's knowledgeable. He write a lot about video games, but is capable of writing about other subjects, too. Twitter

As an enthusiast deeply immersed in the world of video games and game development, I'm familiar with the intricate details of the industry, its key players, and the dynamics that shape its landscape. My expertise extends to various genres, platforms, and the history of significant game developers.

The recent news about AlphaDream, the Japanese developer, filing for bankruptcy and closing its doors, was indeed surprising for many. AlphaDream, founded in 2001 by developers associated with the Super Nintendo title Super Mario RPG: Legend of the Seven Stars, gained prominence through its work on the Mario & Luigi RPG series. This series, which integrated traditional turn-based RPG mechanics with Mario-themed gameplay elements, received widespread acclaim for its humor, enjoyable battles, and entertaining stories.

The critical and commercial success of the Mario & Luigi series varied, with Superstar Saga being overwhelmingly successful and Bowser’s Inside Story reaching its zenith. However, the decline set in after Dream Team, criticized for its excessive tutorials. In an attempt to revitalize their sales, AlphaDream remade Superstar Saga and Bowser’s Inside Story for the 3DS, but the results were underwhelming, contributing to their financial troubles.

Despite their financial struggles, it's perplexing that Nintendo did not step in to save AlphaDream. The article speculates on possible reasons, pointing out that the last three Mario & Luigi games, including the remakes, didn't achieve extraordinary success. The author highlights the value of the RPG series to a substantial Nintendo audience and expresses concern about the void left in the future software lineup without these games.

The article further delves into Nintendo's history with RPGs, noting the shift away from the Paper Mario series' RPG mechanics in later installments. It questions whether Nintendo is interested in filling the void left by the absence of AlphaDream's RPGs, especially considering the lack of recent green lights for new Mario RPGs. The possibility of hiring key staffers from AlphaDream or starting a new RPG series with another developer is also explored.

In conclusion, the article pays tribute to AlphaDream's contributions to the gaming world and expresses a sense of loss for the studio. It contemplates the potential future of Mario RPGs and the impact of AlphaDream's closure on Nintendo's software lineup.

Cognition Dissemination: What Happened with AlphaDream? – Damage Control (2024)

References

Top Articles
Latest Posts
Article information

Author: Ray Christiansen

Last Updated:

Views: 6225

Rating: 4.9 / 5 (49 voted)

Reviews: 80% of readers found this page helpful

Author information

Name: Ray Christiansen

Birthday: 1998-05-04

Address: Apt. 814 34339 Sauer Islands, Hirtheville, GA 02446-8771

Phone: +337636892828

Job: Lead Hospitality Designer

Hobby: Urban exploration, Tai chi, Lockpicking, Fashion, Gunsmithing, Pottery, Geocaching

Introduction: My name is Ray Christiansen, I am a fair, good, cute, gentle, vast, glamorous, excited person who loves writing and wants to share my knowledge and understanding with you.